Large language model (LLM) agents can improve through accumulated experience, but free-form textual memories become difficult to maintain, validate, and reuse as interactions grow. Recent symbolic approaches learn executable skills or programmatic world models, yet often store local procedures or assume simplified dynamics. We propose Object-Centric Environment Modeling (OCM), which organizes experience into an executable object-centric environment model. OCM maintains two connected code bases: object knowledge, which defines environment entities and mechanisms as Python classes, and procedure knowledge, which records reusable interaction patterns that must import and use the object model. OCM works in an online setting: after each episode, OCM reflects on the trajectory, updates both knowledge bases, and verifies that all procedures execute against the updated object model. During future interaction, the agent uses progressive knowledge disclosure to inspect compact code signatures first and read source code only when needed. Experiments show that OCM achieves the best average rank across benchmarks and reduces invalid actions, demonstrating that agents can benefit from building object-centric environment models.
Modern AI agents rely on elaborate inference harnesses such as Claude Code, Codex, and OpenClaw to drive multi-turn reasoning, tool use, and access to external systems. While powerful, these complex harnesses also make agents hard to train end-to-end with open infrastructure, who…
Large language models (LLMs) and agents are now widely used tools in code development, with data typically sent to third-party cloud-based models. Their adoption in research using personal data is constrained by governance requirements that typically prohibit data transmission to…
Large language models can write, patch, and search code, but oncall root cause analysis (RCA) demands something different: reasoning over noisy metrics, logs, traces, and source code, starting from ambiguous user-facing reports, often hours after the incident began. We introduce…
Vision-language model (VLM) agents increasingly use tools to act on 3D scenes rather than only describe them. Existing 3D benchmarks score textual responses or single-object operations, leaving agent action on complete multi-object 3D scenes under evaluated. We present SceneActBe…
Reinforcement Learning (RL) systems are typically trained using a single, well-specified scalar reward function. However, real-world decision-making tasks often involve multiple, competing objectives, such as performance versus efficiency, where ground-truth reward functions are…
Generative world models are increasingly driven as simulators: a planner forks a state, rolls out futures, backtracks, and returns to a visited viewpoint. Recent benchmarks establish that current video world models fail this usage, and attribute it to the model, prescribing new a…