CORTEXA
← Browse
arxivcs.GRcs.RO2026-07-13

IBPA: Real-time Free-form Manifold Mesh Reconstruction via Incremental Ball Pivoting with Integrated Hole Detection

Mauhing Yip, Mohit Singh, Kostas Alexis, Christian Schellewald, Annette Stahl

Both Remotely Operated underwater Vehicles (ROVs) and Autonomous Underwater Vehicles (AUVs) are frequently deployed to acquire geometric bathymetric data. However, it is often discovered post-survey that the acquired data coverage is incomplete. Given the high operational cost associated with underwater deployments, it is essential to incrementally visualize surface coverage in real-time to support informed decision-making by both the operators of ROVs and the AUVs during data collection. In addition, traditional incremental surface reconstruction methods, such as Digital Terrain Models (DTMs), are inherently limited in expressiveness: they represent surfaces as height fields, allows only one elevation value per $(x, y)$ coordinate and thus cannot capture overhangs or vertical structures. To overcome these limitations, we adapt the original Ball Pivoting Algorithm (BPA) into an incremental, real-time, and free-form surface reconstruction method, referred to as Incremental BPA (IBPA). Our method incrementally constructs an orientable, manifold mesh from streaming point cloud data without imposing assumptions regarding point cloud overlap or spatial distribution. Furthermore, we introduce a hole detection mechanism that identifies and highlights incomplete mesh regions. Compared to existing approaches, our method supports more complex surface topologies without prior structural assumptions. The source code of our reference implementation is available: https://github.com/Mauhing/Incremental-BPA

View free PDFSource page

Related papers

arxivcs.CVcs.AIcs.GRcs.HCcs.RO2026-07-17

EgoExoMoCap: Distributed Ego-Exo Human Motion Capture

Jiaxi Jiang, Bharat Lal Bhatnagar, Nan Yang, Lingni Ma, Sebastian Starke, Robin Kips, et al.

Human motion capture from head-mounted devices (HMDs) offers a scalable way to acquire real-world human motion and interaction data, which is crucial for applications in embodied AI and VR/AR. Existing approaches focus on either egocentric body tracking, estimating the motion of…

View free PDFSource page
arxivcs.GRcs.ROmath.NA2026-07-21

A Splitting Architecture for Exact Reduced Coulomb Friction

Hongcheng Song, Ye Fan, Uri M. Ascher, Dinesh K. Pai

Existing approaches to frictional contact dynamics typically either modify the Coulomb law to improve numerical robustness or solve the exact law in a fully coupled monolithic form. However, in its reduced form, exact Coulomb friction can be written as a cone complementarity prob…

View free PDFSource page
arxivcs.ROcs.CV2026-07-23

GLAM-SLAM: Real-time Gaussian Large-scale Mapping via Flow Densification and Spatial Decomposition

Panagiotis Mermigkas, Argyris Manetas, Petros Maragos

Existing Gaussian-splatting-based monocular Simultaneous Localization and Mapping (SLAM) systems are either tailored to short sequences, are not real-time, or suffer from prohibitive GPU memory requirements, limiting their applicability in realistic, long-horizon scenarios. To ad…

View free PDFSource page
arxivcs.ROcs.CV2026-07-22

A real-time RGB-D perception pipeline for autonomous impact hammers in mining: self-filtering, rock segmentation and rock-breaking poses generation

Martín Gallegos, Francisco Leiva, Patricio Loncomilla, Michelle Cortés, Javier Ruiz-del-Solar

Impact hammers, also known as rock-breakers, are essential machines in mining operations, where they perform secondary reduction. In underground mining, these machines are typically teleoperated, limiting operational efficiency. This paper presents a real-time RGB-D perception pi…

View free PDFSource page
arxivcs.ROcs.AIcs.CVeess.SY2026-07-21

From Distances to Trajectories: Real-Time Signed Distance Function Mapping and Distance-Accelerated Motion Planning for UAVs

Jason Stanley, Zhirui Dai, Qihao Qian, Tzu-Chin Ho, Tianxing Fan, Siddharth Saha, et al.

Autonomous flight in cluttered environments requires a robot to build a geometric map of its surroundings and plan safe, dynamically feasible trajectories, all onboard and in real time. Conventional approaches treat mapping and planning as separate stages and often rely on binary…

View free PDFSource page