In-loop filters have been comprehensively explored during the development of video coding standards due to their remarkable noise-reduction capability. In the early stage of video coding, in-loop filters, such as Deblocking Filter, Sample Adaptive Offset, and Adaptive Loop Filter, were performed separately for each component. Recently, cross-component filters were studied to improve the chroma fidelity by exploiting correlations between the luma and chroma channels. This paper summarizes the cross-component filters used in the state-of-the-art video coding standard. Specifically, it includes the Cross-Component Adaptive Loop Filter and Cross-Component Sample Adaptive Offset. Cross-component filters aim to reduce compression artifacts based on the correlation between different components and provide more accurate pixel reconstruction values. In this paper, we introduce the origin, development, and status of cross-component filters in the current video coding standards. Finally, we had some discussions on the further evolutions of cross-component filters.
Video Scene Procedure Planning (VSPP) supplies the target start-goal observations in advance, leaving open how a planner should act when the evidence must itself be retrieved. We introduce Cross-Video Scene Procedure Planning (CVSPP): given an answer-redacted start-goal query and…
Video face swapping has no natural paired supervision: no real footage exists of one person's face performing another person's video. The strongest current answer, DreamID-V's SyncID-Pipe, mints pairs by replacing the identity in exactly two frames of a real clip -- the first and…
Scene understanding requires simultaneous prediction about geometry, appearance, and semantics. However, existing task-specific annotations are fragmented across incompatible, domain-specific datasets. Current unified systems circumvent this by restricting training to fully co-an…
Semantic segmentation of 3D point clouds faces severe class imbalance, yet the effectiveness of specialized imbalance-aware methods from 2D computer vision remains unclear in 3D contexts. We systematically evaluate 11 imbalance mitigation approaches across datasets with extreme (…
Structured understanding of satellite video is essential for advancing dynamic geospatial scene analysis from low-level perception to high-level cognition. To move beyond object-centric perception, this paper introduces spatio-temporal panoptic scene graph generation (TPSG) in sa…
Text-guided video editing with diffusion models is impractically slow, hindered by costly multi-step sampling and inversion. We present OSVE, the first framework to successfully adapt one-step Text-to-Image (T2I) models for high-quality video editing, addressing the core challeng…