One high-level instruction in long-horizon manipulation can cover several action stages. We use segmented action annotations as an intermediate representation between the full-task instruction and VLA action chunks. A progress module tracks the active stage, while the action policy receives stage information either as current-stage text or as a normalized ordinal stage index in robot state. We compare these interfaces with GR00T N1.6 on LIBERO-10 under direct fine-tuning and continuation fine-tuning from a full-task instruction baseline. Under direct fine-tuning, full-task instruction, current-stage text, and Ordinal Stage-State achieve mean success rates of 57.45%, 50.24%, and 54.36%, respectively, showing that explicit stage information does not automatically improve the policy. Under continuation, the corresponding means are 49.07%, 50.00%, and 53.75%, with Ordinal Stage-State exceeding both alternatives in all three paired runs. The observed benefit differs across interface representations and training arrangements.
While robot foundation models are growing increasingly capable, the strongest models are typically trained on proprietary data and remain closed-source, limiting downstream users' ability to adapt them to new tasks, embodiments, and deployment settings. Following the LLM communit…
Humanoid general motion tracking requires policies that can follow diverse whole-body references while maintaining balance. Building such policies involves many practical design choices, and their individual effects are often hard to assess. We address this issue with an empirica…
End-to-end diffusion-based policies have demonstrated strong performance in mapless visual navigation, but their iterative denoising process introduces substantial inference latency, while behavior cloning limits performance to the quality of expert demonstrations. We present Nav…
Dynamic target tracking is essential for Unmanned Aerial Vehicles (UAVs) operating in complex urban environments, where both the target and the camera viewpoint change continuously. Existing Vision-Language-Action (VLA) policies can track visible targets effectively, but their pe…
Cross-embodiment navigation is a key challenge in embodied intelligence. Due to differences in embodiment, the same visual observation may imply different actions for different agents, making prediction ambiguous when relying solely on vision. Existing studies mainly rely on rein…
Closing the gap between benchmark performance and reliable real-world operation remains a central challenge for Vision-Language-Action (VLA) humanoid robots, which must handle execution errors, distribution shifts, and environmental variability. This paper presents DEED (Data-Eff…