CORTEXA
← Browse
arxivcs.CV2026-07-16

TanGO: Training-Free 3D Editing via Tangent-Space Guidance and Optimization

Siwoo Lim, Sunjae Yoon, Gwanhyeong Koo, Hyeonseo Yun, Chang D. Yoo

While recent flow-matching 3D generative models (e.g., VecSet) adopt structured representations, their tokens share global context, causing conventional training-free editing to suffer from semantic artifacts such as collapsed preserved regions or incomplete transformations. To address this, we propose TanGO, a training-free framework that enables adaptive per-token steering in the tangent space of generative dynamics. To realize this selective control, we formulate a one-step optimal control rule and determine the strength of each token's control signal using a von Mises-Fisher inspired directional discrepancy derived from the source and target velocity fields. Experiments show that TanGO substantially reduces structural artifacts and achieves state-of-the-art performance, outperforming existing 3D editing baselines. The code is publicly available at https://github.com/siw00-lim/TanGO.

View free PDFSource page

Related papers

arxivcs.CV2026-07-23

Closing the Loop: Training-Free Revisit Consistency for Autoregressive Generative Rendering

Wenchao Ma, Changran Liu, Sharon X. Huang, Haomiao Jiang

Recent conditional video generation models have shown promising potentials to transform 3D engine renderings, such as depth maps and untextured geometry, into photorealistic videos for gaming and immersive content creation. These applications require long-horizon auto-regressive…

View free PDFSource page
arxivcs.CVcs.RO2026-07-31

CorrelationFlow: A Training-Free Geometric Approach for LiDAR Scene Flow Estimation

Minh-Quan Dao, Yancong Lin, Julie Stephany Berrio Perez, Holger Caesar

LiDAR scene flow estimation has settled into a monoculture: nearly all recent methods share the same feed-forward architecture and the same family of self-supervised losses, inheriting each other's assumptions, and each other's blind spots. When those assumptions fail, as they do…

View free PDFSource page
arxivcs.CV2026-07-22

Look Before You Edit: Attention-Guided Camera Placement and Multi-View Alignment for 3D Gaussian Splatting Editing

Jaeyeon Park, Taeho Kang, Youngki Lee

Text-driven 3D scene editing with 3D Gaussian Splatting (3DGS) typically applies a 2D diffusion editor to views rendered from fixed training cameras, limiting both the spatial coverage of edits and the user's freedom to target specific objects in complex scenes. We present LB-Edi…

View free PDFSource page